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Tagged With: Technology

Mossy Bodies Oh My! Headline News

One of Us Brings the Swamp to ‘The Witcher’ Season 4

Watch the VFX breakdown reel featuring the studio’s work crafting 210 visual effects shots across 4 episodes; highlights include the parasite-ridden Greylock, reimagined Roach Hounds, and the unsettling Mother and Little Rusalka swamp duo.

Generative AI for Creators Headline News

Adobe Firefly Introduces New AI Video Tools, Partner Models

New Prompt to Edit controls allow users to make precise edits and remove details from generated content using text; video upscaling with Topaz Astra added; the full beta of Firefly video editor has also launched.

Making Beauty from Chaos Headline News

Chaos Delivers Maya, Houdini, Real-Time Rendering and AI Tools to Blender

New V-Ray updates include a host of new features and functionality that aim to accelerate playblasts, previs, and lookdev for professional VFX and animation teams.

We Love MetaHuman Innovations Headline News

Quentin Tarantino and Unreal Engine Bring ‘Kill Bill’s Lost Chapter to Life in Fortnite

By Dan Sarto | Tuesday, December 9, 2025 at 3:24pm

The Oscar-winning director’s long-rumored sequence, ‘The Lost Chapter: Yuki’s Revenge,’ comes alive as Epic Games and The Third Floor use UE’s virtual production and MetaHuman tools to merge live-action, animation, and interactivity in real-time for a ground-breaking cinematic experience.

Pushing the 2D Envelope ANIMATIONWorld

Breaking the Rig with ‘Bat-Fam’ and ‘Blood and Bamboo’

For director Mike Roth and animation director Garrett Ray, getting the most from your 2D animation means you can’t limit yourself to what the rigs are capable of – you have to force them to get the result you’re after.

Who Isn’t Inspired by MST3K? ANIMATIONWorld

Shorts in Focus: John Gardner’s ‘What’s Locked Behind That Door?’

By Dan Sarto | Monday, December 1, 2025 at 11:02am

Combining rotoscoped public domain footage from the 1962 cult classic ‘The Brain That Wouldn’t Die’ with original 2D/3D animation, the music video presents a surreal meditation on psychological concealment.

Who Doesn’t Want Improved Sensors? Next-Generation Xsens Link Headline News

Xsens Unveils Next Generation Xsens Link

Developed with production teams in mind, the new system is re-engineered to deliver a more efficient workflow with accurate and consistent motion data.

Cross-Platform Storytelling Headline News

Jason Chen and Ted Gagliano Launch Desert Eclipse

By Dan Sarto | Monday, November 17, 2025 at 2:26pm

The veteran filmmakers’ new tech-driven production company, located on the Fox lot, is leveraging its proprietary Unreal Engine-based real-time cross-platform pipeline to concurrently develop transmedia properties across animated series, features, and immersive games.

It’s Unreal Headline News

Unreal Engine 5.7 Now Available

By Dan Sarto | Wednesday, November 12, 2025 at 8:21am

Latest update includes the new Nanite Foliage geometry rendering system, production-ready Procedural Content Generation and Substrate frameworks, extended MetaHuman integration, and an enhanced in-editor animation toolset.

Who Doesn’t Want Pose Mode? Headline News

Previs Pro Releases Update with User-Requested Refinements

By Dan Sarto | Wednesday, November 5, 2025 at 1:23pm

Software introduces Pose Mode, Hand Pose presets, and a series of community-suggested workflow mods to make storyboarding and scene creation more expressive and precise.

GenAI in Animation Headline News

NVIDIA Studio Presents ‘Hologram’ Crowdsourced Music Video

Adobe MAX attendees were invited to use AI features in Adobe Premiere or Photoshop to remix and reimagine frames of the original music video by Jordan Sommerlad.

It’s an Unreal Short ANIMATIONWorld

How I Made ‘New Specimen’ in Unreal Engine 5

By Dan Sarto | Monday, October 27, 2025 at 4:48pm

Dimitri Vallein, a real-time 3D director and technologist, shares with AWN a comprehensive breakdown of his short film project and how it was created, animated, simulated, and rendered using UE5.

GenAI in 3D Headline News

Deemos Launches Groundbreaking Rodin Gen-2 GenAI for Intuitive 3D Creation

By Dan Sarto | Thursday, October 23, 2025 at 9:39am

The pioneering AI 3D research company unveils its most advanced model to date, a 10B-parameter 3D generative AI built on the BANG architecture, geared for professional uses across film, TV and games.

The Saga Continues Headline News

Angel Studios Drops ‘The Wingfeather Saga’ Season 3 Trailer

By Dan Sarto | Monday, October 20, 2025 at 10:53am

One of the largest crowdfunded 3DCG series in history returns with a new season, titled ‘The Ice Prairies,’ that follows the Igiby family as they get pushed further than ever in their journey to reunite; coming November 12.

CVMP Events

European Conference on Visual Media Production 2025

Begins: December 3, 2025

The forum brings together production and post-production specialists to discuss the latest in research, advances, and industry practices; the conference takes place in London December 3-4

Inspired by Celtic Roots ANIMATIONWorld

‘Éiru’: The Irish Wild’s Call for Connection

Director Giovanna Ferrari and Cartoon Saloon bring Celtic mythology and feminine resilience to life in the hand-drawn short that reimagines Ireland’s spiritual connection to nature through a fearless young girl’s mythic journey.

Heading to Turin This October Headline News

‘Frankenstein’ Cinematographer Dan Laustsen Set for VIEW 2025

By Dan Sarto | Wednesday, October 8, 2025 at 4:32pm

It’s less than one week away… the person behind the camera on Guillermo del Toro’s highly anticipated film joins more than 150 award-winning speakers from the world of animation, VFX, games and AI who will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.

: Computer Graphics Conference Events

PIXELvienna Conference

Begins: November 13, 2025

The immersive computer graphics and animation conference brings together professionals, enthusiasts, and students to explore trends in digital art, animation, visual effects, and game development; November 13-15 in Vienna, Austria.

It’s Unreal! Headline News

Epic Games Releases Twinmotion 2025.2

By Dan Sarto | Thursday, October 2, 2025 at 5:03pm

With added support for Unreal Engine’s Nanite virtualized geometry system, the major update offers significant workflow benefits across numerous industries including Media & Entertainment.

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