Boris FX Continuum Adds New AI VFX Tools
The 2025.5 release includes 4 new plugins, delivering AI-driven masking, image restoration, creative effects, and compositing tools.
The 2025.5 release includes 4 new plugins, delivering AI-driven masking, image restoration, creative effects, and compositing tools.
The animation and VFX company’s new technology unit will research and develop innovative applications using Generative AI for the content creation industry.
Company releases toolset created by a team of OpenAI scientists, Google designers, Pixar animators, Sony animators, and Riot Games developers that turns video, text and large motion libraries into production-ready 3D character animation.
Created in part with the company’s AI tools, the series from directors Jeremy Higgins and Britton Korbel is set in Galaxy City, where disgraced P.I. Mars O’Maley is forced to team up with SIV, an oddball rookie with a lab-made mind.
While the use of AI in M&E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.
LiDAR scans of over 300 bones from Ms. Blue, the largest outdoor blue whale skeleton on display in the United States, led to a digital replica, AR display, educational lessons, and 3D printed replacements.
Consumer demand for new entertainment experiences means artists and studios working in film, TV, games and immersive experiences require more compute power to handle ever-growing datasets while still delivering on time and on budget.
The proof-of-concept animated short ‘Mara & Milo: Magic & Mayhem,’ which was created by the team in a matter of weeks, was produced to showcase the artist-directed workflow.
Consumers continue to expect fresh and innovative experiences across film, TV, games and interactive experiences, in greater quantity with higher fidelity, which means artists and studios require more compute power to handle ever-growing datasets while still delivering on time and on budget.
Engineered for modern professionals handling AI-powered workflows, the offering includes Copilot+ PCs, such as the ThinkPad P14s Gen 6 AMD and ThinkPad P16s Gen 4 AMD mobile workstations, alongside new ThinkPad L Series business laptops, with expanded ThinkPad X1 Aura Editions.
Produced in Blender, the special is created, written, and helmed by Joeri Christiaen and follows Billie, a young lamb determined to prove sheep are as brave as other animals.
New feature includes a library of classic lighting scenarios with over a dozen presets that can be customized or replaced entirely via in-built generative AI prompt; now available via the Previs Pro app.
Oscar-winning ‘Dune: Part Two’ VFX Supervisor Paul Lambert turned to Foundry’s CopyCat machine learning toolset within Nuke to complete 40% of the 1,000 Fremen eye shots with no additional touch-ups, saving thousands of hours of roto work.
Now available to subscribers, the update includes hundreds of new features and capabilities across its tools, including ZBrush for desktop and iPad, Red Giant, Maxon Studio, Cinema 4D, Redshift, and Cineware.
Plug-in integrates AI and features Flow-connected workflows; updates to Maya and 3ds Max include modeling improvements, liquids in Bifrost, OpenUSD improvements, and OpenPBR integration.
New Generative Extend editing tool instantly generates and expands the length of video and audio clips; Media Intelligence quickly locates specific clip content via keyword search; all updates and releases now available.
Now available, the update comes with improvements to motion realism, a new virtual cinematography tool, mobile optimization, and flexible subscription plan.
4:2:2 video color editing is now supported on PCs, which reduces file size and improves color grading and chroma keying; NVIDIA GeForce RTX 5090 and 5080 laptops are now available, accelerating AI-powered video editing features.
For digital event and video producer Elvis Deane, discovering Reallusion’s software tools like Character Creator, iClone, and AccuPOSE allowed him to animate his feature film idea 20 years in the making.
Updates include the new ‘Filled Path’ feature for Substance 3D Painter; improved rendering for Substance 3D Designer; and the Substance 3D Indie Bundle for independent creators who want access to professional-grade tools at a lower price.
Developed and released by animator Tal Minks, the system allows users to capture real-time hand motion with a webcam and bake directly onto characters in Maya.
The fully managed AWS capability enables game developers to deliver high-fidelity, low-latency game experiences to players using virtually any device with a WebRTC-enabled browser.
How two former ILM and Square Enix artists, Jeffery Dillinger and Christophe Rodo, navigated cultural and technological challenges, while enlisting new creative tools, to build a successful, cutting-edge, independent visual effects studio in Japan.
Italy’s premiere animation and visual effects event runs in-person October 12-17 in Torino, Italy with a focus on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.