Disney and Snap Launch ‘Zootopia 2’ Activations and Snapchat AR Lenses
New campaign includes in-person immersive experiences at Los Angeles locations like The Grove and The Americana as well as 7 new lenses based on characters from the film.
New campaign includes in-person immersive experiences at Los Angeles locations like The Grove and The Americana as well as 7 new lenses based on characters from the film.
Milk and Lola Post join the previously acquired Tippett Studio, PhantomFX, and Spectre Post under the new PMG creative collective; each studio will retain its approach and creative leadership, ensuring consistent experiences for clients across film, episodic, commercial and immersive content.
It’s less than one week away… the person behind the camera on Guillermo del Toro’s highly anticipated film joins more than 150 award-winning speakers from the world of animation, VFX, games and AI who will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
The studio’s programming celebrates both series with special guest panels, booth pop-ups, card giveaways, an autograph raffle, and others.
The eighth annual festival returns to Los Angeles this October 9-10 to celebrate the convergence of art, technology, and entertainment; the Monolith Awards, hosted by Paul Debevec, Chief Research Officer of Eyeline Studios, will take place October 10.
The content market dedicated to kids’ entertainment returns to Cannes, France October 11-12 with networking, screenings, keynotes, and conferences.
Event to showcase the intersection of technology and entertainment with speakers from HP, NVIDIA, AMD, Sony Pictures Imageworks, Dolby, and The Belgium Economic Mission; event runs October 9–10.
The creative-tech collective’s latest finished projects include a ‘Blue Angels’ IMAX 3D conversion, a ‘Lilo & Stitch’ 3D reimagining, and the ‘Asteroid’ 8K HFR VFX experience.
The immersive XR work by Rose Bond explores the transformative power of protest through allusions to 1968.
The high-performance workstation provider will also be demonstrating a ‘Virtual Rage Room’ immersive, interactive experience that leverages markerless mocap tech and a 10-foot LED volume.
With over 20 years of experience leading large-scale global projects for Universal Destinations & Experiences, the creative exec will help lead the company’s Immersive Experiences Division.
The lesson explores the age of dinosaurs through interactive instruction, hands-on games, and challenges, with play-based learning moments about paleontology, dinosaur diets, habitats, extinction, and fossilization; released ahead of the series, which premiered June 16 on PBS.
This year’s festival pays tribute to the country’s rich heritage of animated films dating back 110 years; program includes 10 curated film screenings, 4 heritage feature screenings, numerous films in competition, art installations throughout the city, and the Hungarian Dome immersive theater installation.
The killer conference starts next Tuesday; a variety of panels related to this year’s ‘Rhythm of Change’ theme now set, from the state of the industry and growth of AI to updates on ‘The Art of Animation’ and ‘Expanding Realities’ tracks.
Consumer demand for new entertainment experiences means artists and studios working in film, TV, games and immersive experiences require more compute power to handle ever-growing datasets while still delivering on time and on budget.
Winners of the creative challenges in animation, VFX, virtual production, and AR/VR to be revealed at the inaugural WAVES Summit running May 1-4 at the Jio World Convention Centre in Mumbai.
The collaborative and immersive world boasts multiple IPs and creative partnership, including Squeeze Productions’ animated comedy brand ‘Cracké.’
Lists of participating speakers and companies have also been published; presentation categories include VFX for Features, Feature Animation, Sound Design, Managing Change, and News.
The digital animation tools and workflow collaborative initiative includes Immersive Enterprise Labs (IEL) and House of Moves; software technologies from JALI, Ozone Story Tech, and mGear; tablet displays from Xencelabs, with support from Vicon and Lenovo.
In a sign of support from the company’s financial backers, the leading independent VFX and animation studio group has announced a substantial investment to support ongoing operations and strategic expansion.
Established in 2006, the Oscar qualifying event returns to Canaria, Spain May 7-10, 2025; the event promotes creative development in animation, visual effects and new technologies.
International Festival of Animation, Transmedia and Meta-Arts returns to Pescara, Italy May 29 – June 1, 2025.
Italy’s premiere animation and visual effects event runs in-person October 12-17 in Torino, Italy with a focus on Computer Graphics, Interactive Techniques, Digital Cinema, 2D/3D Animation, VR and AR, Gaming and VFX.
The 18th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will be held at the Hong Kong Convention and Exhibition Centre December 15-18, 2025.