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Tagged With: virtual production

We Love MetaHuman Innovations Headline News

Quentin Tarantino and Unreal Engine Bring ‘Kill Bill’s Lost Chapter to Life in Fortnite

By Dan Sarto | Tuesday, December 9, 2025 at 3:24pm

The Oscar-winning director’s long-rumored sequence, ‘The Lost Chapter: Yuki’s Revenge,’ comes alive as Epic Games and The Third Floor use UE’s virtual production and MetaHuman tools to merge live-action, animation, and interactivity in real-time for a ground-breaking cinematic experience.

The Latest From the VFX Experts Headline News

Visual Effects Society Announces VES Handbook Fourth Edition

The newest VES Handbook of Visual Effects edition includes contributions from 30 new VFX experts and covers new topics like AI; releases December 18 from Routledge.

Cross-Platform Storytelling Headline News

Jason Chen and Ted Gagliano Launch Desert Eclipse

By Dan Sarto | Monday, November 17, 2025 at 2:26pm

The veteran filmmakers’ new tech-driven production company, located on the Fox lot, is leveraging its proprietary Unreal Engine-based real-time cross-platform pipeline to concurrently develop transmedia properties across animated series, features, and immersive games.

It’s Unreal Headline News

Unreal Engine 5.7 Now Available

By Dan Sarto | Wednesday, November 12, 2025 at 8:21am

Latest update includes the new Nanite Foliage geometry rendering system, production-ready Procedural Content Generation and Substrate frameworks, extended MetaHuman integration, and an enhanced in-editor animation toolset.

Festivals Headline News

SCAD AnimationFest 2025 Returns to Atlanta

By Dan Sarto | Wednesday, September 3, 2025 at 3:12pm

‘Phineas and Ferb’ co-creators Dan Povenmire and Jeff ‘Swampy’ Marsh, along with ‘KPop Demon Hunters’ writers/directors Maggie Kang and Chris Appelhans will be honored at the festival, which runs September 25-27; the 3-day event features screenings, panel discussions, and presentations from SCAD Alumni students, alumni and industry creatives.

It’s Unreal ANIMATIONWorld

Six Game-Changing New Features for Animators in the Latest Version of Unreal Engine

By Dan Sarto | Wednesday, August 27, 2025 at 1:28pm

From faster keyframe editing to in-editor sculpting and dynamic rig physics, the latest UE 5.6 update brings a robust set of features that streamline animation workflows. 

It’s Unreal Headline News

Unreal Engine 5.6 Brings Exciting New Features for Animators

By Dan Sarto | Monday, August 25, 2025 at 3:17pm

Epic Games’ UE 5.6 update delivers major animation upgrades, including a cleaner Curve Editor, improved Sequencer navigation, experimental morph sculpting, and dynamic rig physics that empower artists at studios of all sizes to animate faster with fewer roundtrips to DCC tools.

Virtual Chicken and Lava VFXWorld

Behind the Virtual Scenes: ‘A Minecraft Movie’

By Dan Sarto | Monday, June 2, 2025 at 1:36pm

Disguise Creative Services spent 52 weeks on Jared Hess’ hit action comedy, working as a virtual art department to create 20 digital environments in Unreal Engine that were used in pre-production, production and post.

The Increasing Need for Entertainment Content Headline News

What’s in Store for the M&E Industry in 2025

While the use of AI in M&E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.

Creativity Converging in Mumbai Headline News

Dancing Atoms Shares Groundbreaking Animation & Filmmaking Competition Finalists

By Dan Sarto | Wednesday, April 30, 2025 at 4:44pm

Winners of the creative challenges in animation, VFX, virtual production, and AR/VR to be revealed at the inaugural WAVES Summit running May 1-4 at the Jio World Convention Centre in Mumbai.

Business Headline News

Halon Entertainment Launches New Glasgow Studio

By Dan Sarto | Thursday, March 27, 2025 at 2:21pm

Expansion to state-of-the-art facility with up to 250 artist positions grows the company’s international footprint and ability to take on more ambitious work; expansion also planned at Los Angeles headquarters.

Innovations in Virtual Production Headline News

Door G Launches New England’s Tallest Virtual Production LED Wall

The independent creative production studio’s new digital set is now part of its pipeline to build immersive video experiences leveraging virtual production, AI, and agile workflows.

Business Headline News

Brompton Technology Powers FINAS ICVFX Virtual Production Studio

Now fully operational, the Malaysian studio includes a curved LED wall, side panels, and ceiling displays, powered by three 4K Tessera SX40 LED video processors; INFiLED p2.5, p3.91, and p5.9 LED panels deliver HDR-ready visuals to meet the growing demands of the country’s filmmakers and content creators.

Heading to Stuttgart Events

FMX 2025: Rhythm of Change

Begins: May 6, 2025

The 4-day event returns to Stuttgart, kicking off May 6; on-demand presentations are available May 10 – June 10.

Technology Headline News

Mindshow Unveils Real-Time Virtual Production Platform

Technology merges real-time rendering with asset ingest and character animation tools accessible across the entire production pipeline, from storyboarding to final pass; streaming veteran David Baron joins leadership team as COO.

Cutting-Edge Animation Headline News

MPC Recreates the Pride-Lands for ‘Lion King’ Prequel ‘Mufasa: The Lion King’

The VFX and animation studio led a team of over 1,700 artists, technologists, and production crew across 4 continents, collaborating remotely as well as using VR and virtual production tools to navigate digital environments.

Technology Headline News

Pixomondo Unveils PXO AKIRA Vehicle Shooting System at CES

Enhancing safety, reducing costs, and maximizing creative freedom compared to traditional methods, the new system offers an ‘all-in-one’ solution for filming vehicles using virtual production in any setting.

Heading to Stuttgart Headline News

FMX 2025 Shares First Program Updates

Paul Debevic named chair of the 4-day conference on animation, VFX, interactive and immersive, which runs May 6-9, 2025 in Stuttgart.

It’s Unreal Headline News

Unreal Engine 5.5 Now Available

Latest update features major enhancements to animation authoring, rendering, virtual production, mobile game development, and developer iteration toolsets.

Business Headline News

Realtime Launches Virtual Production Division

Annie Shaw to head the BAFTA-nominated VFX studio’s new arm, whose new virtual production tool supports film and TV productions, production companies, and game developers.

virtual production Headline News

Vicon and Lux Machina Outfit Martin Scorsese Virtual Production Center

NYU Tisch School of the Arts’ state of the art motion-capture and virtual production facility now offers students enrolled in the new Master of Professional Studies degree in Virtual Production a chance to learn with next generation technology.

Heading to Savannah! ANIMATIONWorld

Unpacking SCAD AnimationFest 2024 With Paula Wallace and Dan Bartlett

The university’s founder and the Dean of the School of Animation and Motion discuss the array of top speakers and program highlights, including Genndy Tartakovsky receiving the Award of Excellence and Toby Wilson presenting 'Blue Eye Samurai,' at the annual celebration of animation, which starts tomorrow, September 26, running through September 28.

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