European Conference on Visual Media Production 2025
The forum brings together production and post-production specialists to discuss the latest in research, advances, and industry practices; the conference takes place in London December 3-4
The forum brings together production and post-production specialists to discuss the latest in research, advances, and industry practices; the conference takes place in London December 3-4
The high-performance workstation provider will also be demonstrating a ‘Virtual Rage Room’ immersive, interactive experience that leverages markerless mocap tech and a 10-foot LED volume.
Head of technical direction and production technologies Éloi Champagne will participate in a Real-Time Live! Session, and will sit down with filmmaker Amanda Strong to discuss ‘Inkwo for When the Starving Return;’ Jo Roy’s ‘Corpus and the Wandering’ will screen as part of the Electronic Theater.
The first-of-its-kind technology enables artists to leverage Captury real-time markerless motion-capture technology alongside markered props for powerful versatility; demonstrations from August 11-14.
The open source framework for color management and image interchange across the entire motion picture production life cycle has been developed and maintained by the Academy for more than a decade.
Set for August 12 at 5 pm PT, the intimate panel discussion will explore how Production VFX Supervisor Michael Ralla, ILM VFX Supervisor Nick Marshall, and Rising Sun Pictures VFX Supervisor Guido Wolter built a shared vision for the supernatural tale set in the 1930s Mississippi Delta.
One of the conference’s most anticipated programs includes behind-the-scenes looks at groundbreaking work from DreamWorks Animation, DNEG, NASA, Nickelodeon Animation, Walt Disney Imagineering, Walt Disney Animation Studios, and Wētā FX, offering a rare glimpse at the full arc of visual storytelling, from emerging artists to industry leaders.
The animated short from a team of students at ESMA about a rat fighting a pigeon for a small slice of pizza takes the Computer Animation Festival’s top award; conference runs August 10-14 in Vancouver.
Submit your work by July 13 - multiple categories include shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; conference runs December 15-18 in Hong Kong.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 13.
The groundbreaking, first fully computer-animated feature film returns to the SIGGRAPH stage with a special introduction by Ed Catmull, a 4K screening, and a tribute to the community that helped bring it to life, presented as part of the conference’s Computer Animation Festival.
How two former ILM and Square Enix artists, Jeffery Dillinger and Christophe Rodo, navigated cultural and technological challenges, while enlisting new creative tools, to build a successful, cutting-edge, independent visual effects studio in Japan.
The 18th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will be held at the Hong Kong Convention and Exhibition Centre December 15-18, 2025.
The premier conference and exhibition on computer graphics and interactive techniques comes to Vancouver, BC August 10-14.
The Sony Group CTO will present his talk, ‘Co-Creating Worlds with Game Designers, Animators, and Filmmakers’ on December 5, 10:00 – 11:00 a.m. JST; SIGGRAPH Asia will be held in Chiyoda, Tokyo, December 3 - 6.
‘Sopa Fria’ takes the Jury Special award, while ‘Fire’ takes the Best Student Project award in the annual animated film competition; winners and other top contenders to screen at the Electronic Theater next week at the conference, held this year in Tokyo, Japan.
Miyake Design Studio’s Yoshiyuki Miyamae, Sony Group’s Hiraoki Kitano, and WIA VP, Oscar-nominated producer Jinko Gotoh will each offer their unique insights into ground-breaking areas in computer graphics and interactive techniques; conference runs December 3-6 in Tokyo, Japan.
At SIGGRAPH 2024, Clear Angle Studios, DI4D, and TexturingXYZ announced collaboration on new standard of performance-driven digital human faces; video offers a glimpse into the ‘future of interactive entertainment.’
The NVIDIA and Meta founders will discuss the future of artificial intelligence, generative AI, simulations, and the pivotal role of research at SIGGRAPH on July 29 at 4 pm MDT
The annual computer graphics conference and exhibition comes to Tokyo, Japan December 3 – 6; will once again the Electronic Theater and Animation Theater will celebrate the best in computer animation.
New functionality empowers IT and DevOps teams to automate preparation and deployment of customized ‘build candidate’ virtual machine images to any network connected machine from a single unified and user-friendly interface.
Dr. Dava Newman, Manu Prakash, and Dr. Mark Sagar will also deliver Keynotes, sharing their perspectives for building a technological future taking us forward into the next half century; the event runs July 28–August 1 at the Colorado Convention Center.
The premier conference and exhibition on computer graphics and interactive techniques returns to Denver, home of the event’s inaugural 1974 edition, running July 28 – August 1.
Produced at Carnegie Mellon University, Moshe Mahler’s animated short documentary ‘The Art of Weightlessness’ awarded Best in Show at the Oscar-qualifying Computer Animation Festival.
Program displays latest in computer graphics, highlights intersection of art and technology, and illustrates advancements in art, language, and contemporary media art; runs July 28 – August 1 at the Colorado Convention Center.