Wētā FX, AMD Partner to Develop Next-Generation VFX Tools
The 2 giants have signed an MOU to explore the development of new rendering and AI tools aimed at optimizing visual effects production workflows.
The 2 giants have signed an MOU to explore the development of new rendering and AI tools aimed at optimizing visual effects production workflows.
The new release, shaped directly by creator feedback, includes upgrades to Cinema 4D, Redshift, ZBrush, and Red Giant; available now to all subscribers.
Combining rotoscoped public domain footage from the 1962 cult classic ‘The Brain That Wouldn’t Die’ with original 2D/3D animation, the music video presents a surreal meditation on psychological concealment.
It’s less than one week away… the person behind the camera on Guillermo del Toro’s highly anticipated film joins more than 150 award-winning speakers from the world of animation, VFX, games and AI who will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
It’s just 2 weeks away… more than 150 award-winning speakers from the world of animation, VFX, games and AI will take part in a packed schedule of keynotes, talks, panels, workshops and masterclasses; event runs October 12-17 in Turin, Italy.
The collaboration will focus on optimization of the pen and touch performance and the development of a next-generation Blender experience for Android tablets.
In the ‘First Contact’ themed contest, artists are invited to channel interstellar magic and all things alien; submissions accepted until November 10.
Company unifies Cinema 4D, ZBrush, Redshift, and Red Giant in an ecosystem redesign, with new feature capabilities across VFX, 3D modeling, and motion graphics solutions.
The founder-led merger will allow both teams to accelerate R&D, expand asset libraries, and collaborate on tools; current pricing and user support will not be disrupted.
The leading renderer adds AI tools, astronomically accurate night skies, plus over a dozen new features.
The AI-native 3D tool that turns simple prompts into editable 3D scenes is designed specifically for creatives who work in film, advertising, events, and interactive projects.
For digital event and video producer Elvis Deane, discovering Reallusion’s software tools like Character Creator, iClone, and AccuPOSE allowed him to animate his feature film idea 20 years in the making.
Developed and released by animator Tal Minks, the system allows users to capture real-time hand motion with a webcam and bake directly onto characters in Maya.
Release of Maxon’s award-winning winning 3D creative software features many tools found in the desktop version and adds a customizable interface for arranging sculpting tools to optimize a personal user experience.
The Alliance for OpenUSD also announced that DigitalFish, Hunan Mango Innocreative Technology, Microsoft Corp., Shutterstock, Sony Group, and Sunvega Information Technology have joined the organization.
The acquisition brings Wonder Studio, a cloud-based 3D animation and VFX solution that uses AI to help streamline 3D character workflows, into Flow, the tech leader’s M&E cloud on Autodesk’s Design and Make platform.
Organization reveals roadmap in push towards global OpenUSD standardization, development, evolution, and growth; 12 new general members added: Cesium, Chaos, Epic Games, Foundry, Hexagon, IKEA, Lowe's, Meta, OTOY, SideFX, Spatial, and Unity.
Experts at the tech giant gaze into a collective 2024 crystal ball, anticipating AI’s impact across industries and the world; expect the ‘Democratization of Development’ allowing anyone, anywhere to become a developer.
Product suite additions enable powerful collaborative workflows; editor uses 3D techniques to create and modify simulation-ready digital twins while cloud-based tool supports large scale high-fidelity simulations anywhere - directly from a web browser.
Indie animator harnessed NVIDIA Omniverse and fully ray-traced VR to create 3DCG show about vibrant characters who use the power of art to solve the world’s problems; platform’s native VR USD composer supports interactive real-time scene assembly.
Focus on Education includes workshops and masterclasses by renowned industry masters such as famed Disney animator Deja on ‘Character Animation;’ Lucasfilm VP and executive creator Chiang on ‘Art and ‘Star Wars;’ and Cartoon Saloon production designer Almu Redondo on ‘Art Direction, Visual Development and Stylization;’ the VIEW Conference takes place October 15-20 in Turin, Italy.
‘Foundry Learn and Education’ meetups and presentations at the conference include techniques in compositing from Unity Wētā Tools, Boxel Studios, and Action VFX and lighting and 3D techniques from Foundry product experts.
The tech giants and Linux Foundation affiliate JDF join forces to create new AOUSD initiative to nurture global USD collaboration and support developers in building products and services for an ever-widening range of large-scale 3D projects across new industries and applications.
The tech giant will present 20 research papers advancing generative AI and neural graphics — including collaborations with over a dozen universities in the U.S., Europe and Israel – at the computer graphics conference coming to LA this August.
Key updates for Maxon One line expand Forger capabilities with modeling toolset, including subdivision surfaces and symmetry; performance upgrades in Red Giant Trapcode’s improve particle simulation creation in Adobe After Effects.