Call for Entries: The 53rd Annie Awards
Submissions run through November 9; next year’s ceremony is set for February 21, 2026 at UCLA’s Royce Hall.
Submissions run through November 9; next year’s ceremony is set for February 21, 2026 at UCLA’s Royce Hall.
After a catastrophic water main break destroyed their offices and eventually closed the parent company, Assembly VFX artists banded together, and led by the division’s co-founder Dave Zeevalk and VP of Technology Luiz Garrido, launched a brand-new, fully operational visual effects business in just 10 days.
Watch Breakdown Reel highlighting the company’s efforts on the sweeping, 19th-century odyssey, including extensive digital matte paintings and CG work to replace modern elements with period-appropriate scenery.
The award-winning animation studio has been a longtime contributor to the Open Shading Language project, MaterialX project, and OpenUSD Working Group, and plans to help expand the organization’s mission and support learning and mentorship programs.
One of the conference’s most anticipated programs includes behind-the-scenes looks at groundbreaking work from DreamWorks Animation, DNEG, NASA, Nickelodeon Animation, Walt Disney Imagineering, Walt Disney Animation Studios, and Wētā FX, offering a rare glimpse at the full arc of visual storytelling, from emerging artists to industry leaders.
The writer/director will share a behind-the-scenes look in-person at Warner Bros. Pictures Animation’s upcoming animated feature, which hits theaters next February; conference runs October 12-17 in Turin, Italy.
After deal closes, the studios will continue to operate under their respective names; moves follow recent addition of Tippett Studio and launch of Spectre Post and Phantom China.
Bigger in size and broader in scope with the inclusion of animation company data, the comprehensive research report, available as a free download, is packed with clear, concise, and easy to digest information that charts and assesses 2,450 companies within the global animation and VFX industries.
VFX Supervisor Jordi Cardus Civit details how the studio balanced real-time workflows in Unreal Engine and complex simulations to help tackle snowstorms, CG creatures, and virtual environments in Netflix’s ambitious live-action adaptation of the iconic Latin American sci-fi graphic novel.
With over 20 years of experience leading large-scale global projects for Universal Destinations & Experiences, the creative exec will help lead the company’s Immersive Experiences Division.
Cast members Jaz Sinclair, Maddie Phillips, London Thor, Derek Luh, Hamish Linklater, and showrunner Michele Fazekas took the stage at SDCC 2025 to promote the series, which returns September 17.
Eagly returns! New episodes of the DC Studios and Warner Bros. Television series created by James Gunn and starring John Cena debuts August 21.
The studio highlights the work of VFX supervisor Jindřich Červenka and his team on the Pablo Larraín film about opera legend Maria Callas.
The third film in James Cameron’s Oscar-winning ‘Avatar’ franchise promises another breathtaking, emotional rollercoaster pitting Marine-turned-Na’vi leader Jake Sully and his family against humans, the Ash people, and nature itself; in theaters December 19.
VFX supervisor Stephen James, one of the show’s recent Best Special Visual Effects Emmy Award nominees, produced 356 shots across 36 sequences on the hit HBO series, filled with digital environments and water simulations that brought to life a version of Seattle overtaken by vegetation.
To drive the hit film’s social media and blue carpet premieres, the VFX powerhouse seamlessly integrated live performance capture and real-time animation technology with teams from Disney Studios and Skywalker Sound.
The company’s new identity includes new leadership additions and strategic hires; will work closely with post-production partner Company 3.
The original Disney 2D animated film’s co-writer / co-director is set to write the screenplay for the just announced sequel to the hit adaptation released this past May, which generated over $1 billion at the global box office.
VFX supervisor Johnny Han oversaw 3,107 shots across 8 episodes on HBO’s hit series, nominated for 24 Emmy Awards, including a darkly stylized Gotham City, the catastrophic flood and its destruction, and extensive prosthetic makeup cleanup on Colin Farrell.
Adapted from the web novel / webtoon / anime series / video game and starring Byeon Woo-seok, the show will follow Sung Jin-woo, an E-rank Hunter (the lowest tier) who gains extraordinary abilities after a near-death experience.
In the year 2120, the mysterious deep space research vessel USCSS Maginot crash-lands on Earth, where a ragtag group of tactical soldiers makes a fateful discovery; hits FX and Hulu August 12.
Humanity’s first encounter with sophisticated, super strong and intelligent AI-generated soldiers that can simply be replaced if struck down stars Jared Leto and Jeff Bridges; featuring even deadlier light cycles and a fantastic color scheme, film hits theaters October 10.
Roberto Patino (‘Westworld’) and David Weiner (‘Halo’) will serve as creators, showrunners, and executive producers of the upcoming adaptation of game publisher Ubisoft’s hugely popular franchise.
Led by VFX Supervisor David Sadler-Coppard and VFX Producer Jasmine Ford–Elgood, the team delivered 239 shots, which included thousands of realistic CG tomatoes, on the Amazon Studios action comedy.