3 Days Left to Enter SIGGRAPH Asia 2025 Computer Animation Festival
Submit your work by July 13 - multiple categories include shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; conference runs December 15-18 in Hong Kong.
Submit your work by July 13 - multiple categories include shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; conference runs December 15-18 in Hong Kong.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 13.
How two former ILM and Square Enix artists, Jeffery Dillinger and Christophe Rodo, navigated cultural and technological challenges, while enlisting new creative tools, to build a successful, cutting-edge, independent visual effects studio in Japan.
The Sony Group CTO will present his talk, ‘Co-Creating Worlds with Game Designers, Animators, and Filmmakers’ on December 5, 10:00 – 11:00 a.m. JST; SIGGRAPH Asia will be held in Chiyoda, Tokyo, December 3 - 6.
‘Sopa Fria’ takes the Jury Special award, while ‘Fire’ takes the Best Student Project award in the annual animated film competition; winners and other top contenders to screen at the Electronic Theater next week at the conference, held this year in Tokyo, Japan.
Miyake Design Studio’s Yoshiyuki Miyamae, Sony Group’s Hiraoki Kitano, and WIA VP, Oscar-nominated producer Jinko Gotoh will each offer their unique insights into ground-breaking areas in computer graphics and interactive techniques; conference runs December 3-6 in Tokyo, Japan.
Conference and exhibition runs December 15-18, 2025 at the Hong Kong Convention and Exhibition Centre.
The 51st annual conference, focusing on computer graphics, interactive techniques and technical innovation, returns to its origins in Denver, Colorado, running July 28 – August 1.
‘Moirai - Thread of Life’ takes Best in Show with Jury's Special Award going to ‘Hair Universe;’ winners among 38 films selected to screen at this year’s Electronic and Animation Theaters.
‘CAT and MOTH’ garners the Special Jury Award, with ‘Period Drama’ named Best Student Project; winning films will highlight this year’s Electronic Theater screenings at the conference, running next week in Daegu, South Korea.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 31, 2022.
2021 conference brought together over 3,000 computer graphics industry attendees from 41 countries, overcoming significant obstacles to attend the live program at the Tokyo International Forum in Japan.
With a comprehensive range of onsite safety and hygiene measures in place, event will welcome attendees in-person at the Tokyo International Forum from December 14-17; international attendees will join virtually from all over the world.
‘Le Retour des Vagues’ and ‘Les larmes de la Seine’ each awarded Best Student Project in first-ever tie; ‘Only a Child,’ a visual poem created by over 20 animation directors, wins Jury Special award.
The free event, running October 26-28, features masterclasses with industry leaders in animation, games and VFX; join Epic Game’s Arvind Neelakantan, DNEG, India’s Jigesh Gajjar and master of classical animation Glenn Vilppu for free online sessions.
Announcement confirms the hybrid event will take place December 14-17 at the Tokyo International Forum – selected events will also be available virtually; Sony Group Corporation’s executive deputy president and CTO Toru Katsumoto to give keynote.
Submissions now being accepted through August 15, 2021; coming to Tokyo December 14-17, festival showcases innovative shorts, commercials, VFX reels, simulations, visualizations, cinematics and other exciting, CG animated work.
Selected innovative immersive projects in XR will be showcased at the conference, taking place in Tokyo from December 14-17; the submission deadline is July 15.
Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is August 1, 2021.
Registration remains open with all content available on-demand through March 2021; highlights included 400 talks and presentations on the latest technologies in computer graphics, visual effects, virtual reality, augmented reality, and interactive techniques.
‘Migrants,’ and ‘Box Assassin’ take Jury Special and Best Student Project honors; virtual festival’s annual Electronic Theatre and Animation Theatre showcase an additional 44 top CG animation projects chosen from 577 submissions.
This year’s Conference, headlined by keynotes from Oscar-winning director Glen Keane and VFX supervisor Paul Franklin, kicks off its extensive program of live and pre-recorded sessions, running through December 13.
Conference spotlights major breakthroughs, current trends, and innovative CG projects in computer graphics, animation, visual effects and other interactive mediums; sessions begin December 4.
Virtual CAF 2020 showcases juried festival winners, panel talks, and presentations from Cartoon Saloon, Disney, DreamWorks, Framestore, ILM, Netflix, Titmouse and more!
Submit your animated shorts, commercials, game cinematics, trailers, motion graphics, VFX sequences and reels now; if computers played a key role in production, CAF wants to see your work!