Search form

Category: Previs/Postvis/Visualization

Heading to Turin This October Headline News

Talks on ‘KPop Demon Hunters,’ ‘F1’ and ‘Fantastic Four’ Set for VIEW 2025

By Dan Sarto | Thursday, August 28, 2025 at 2:45pm

Maggie Kang and Chris Appelhans, directors of the biggest Netflix film ever, plus VFX supervisors Ryan Tudhope and Daniele Bigi, will present their films in-person at the upcoming conference that runs October 12-17 in Turin, Italy.

It’s Unreal ANIMATIONWorld

Six Game-Changing New Features for Animators in the Latest Version of Unreal Engine

By Dan Sarto | Wednesday, August 27, 2025 at 1:28pm

From faster keyframe editing to in-editor sculpting and dynamic rig physics, the latest UE 5.6 update brings a robust set of features that streamline animation workflows. 

It’s Unreal Headline News

Unreal Engine 5.6 Brings Exciting New Features for Animators

By Dan Sarto | Monday, August 25, 2025 at 3:17pm

Epic Games’ UE 5.6 update delivers major animation upgrades, including a cleaner Curve Editor, improved Sequencer navigation, experimental morph sculpting, and dynamic rig physics that empower artists at studios of all sizes to animate faster with fewer roundtrips to DCC tools.

Technology Headline News

Lightcraft Unveils ‘Spark’ AI-Powered Production Platform for Filmmakers

The system augments traditional filmmaking with AI-assisted collaboration tools to create virtual shots and organize teams from pre-to-post.

Heading to Turin This October Headline News

Ian Hunter to Talk ‘The Fantastic Four: First Steps’ Practical FX at VIEW 2025

By Dan Sarto | Thursday, August 14, 2025 at 10:02am

The Oscar-winning VFX supervisor and a team from Pro Machina will discuss their miniature work on the Excelsior retro rocketship; Emmy winner Alex Woo will present his upcoming 3DCG feature, ‘In Your Dreams,’ that hits Netflix November 14; conference runs October 12-17 in Turin, Italy.

MCU Misfits Assemble! VFXWorld

The Two Jakes Come Together for ‘Thunderbolts*’ Visual Effects

Using mocap, practical sets, and rigorous previs, VFX supervisor Jake Morrison helped director Jake Schrier create complex, multi-character action, stunts, and combat with authenticity and detail, using as much real footage as possible, in the latest Marvel Studios action adventure.

Let it Snow Headline News

Union Battles Quick Turnaround to Deliver ‘Mountainhead’ VFX

The visual effects studio’s team handled multiple digital matte paintings of snowy environment landscapes, added additional snow, provided screen replacements, and created the opening sequence with a fully CG TRAAM building, in just 4 weeks, on the HBO Max film.

Technology Headline News

OptiTrack to Showcase New Motion Tracking Solution at SIGGRAPH 2025

The first-of-its-kind technology enables artists to leverage Captury real-time markerless motion-capture technology alongside markered props for powerful versatility; demonstrations from August 11-14.

The One That Started it All Headline News

SIGGRAPH 2025 Announces Powerful Production Session Lineup

By Dan Sarto | Thursday, July 31, 2025 at 9:59am

One of the conference’s most anticipated programs includes behind-the-scenes looks at groundbreaking work from DreamWorks Animation, DNEG, NASA, Nickelodeon Animation, Walt Disney Imagineering, Walt Disney Animation Studios, and Wētā FX, offering a rare glimpse at the full arc of visual storytelling, from emerging artists to industry leaders.

Heading to Turin This October Headline News

Alessandro Carloni to Present ‘The Cat in the Hat’ at VIEW 2025

By Dan Sarto | Thursday, July 31, 2025 at 9:18am

The writer/director will share a behind-the-scenes look in-person at Warner Bros. Pictures Animation’s upcoming animated feature, which hits theaters next February; conference runs October 12-17 in Turin, Italy.

Revisiting A Tragic Massacre Headline News

FutureWorks Helps Bring Indian History to Life in ‘Kesari: Chapter 2’

By Dan Sarto | Tuesday, July 15, 2025 at 4:53pm

Working from the earliest pre-production to final delivery, the VFX studio delivered over 2,000 shots on the historical drama about the true story of lawyer and statesman Chettur Sankaran Nair’s pursuit of justice in the wake of the 1919 Jallianwala Bagh massacre.

Show Us Your Work! Headline News

3 Days Left to Enter SIGGRAPH Asia 2025 Computer Animation Festival

By Dan Sarto | Thursday, July 10, 2025 at 9:17am

Submit your work by July 13 - multiple categories include shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; conference runs December 15-18 in Hong Kong.

Postvis Magic Headline News

Proof Shares ‘Wheel of Time’ Season 3 Postvis Reel

By Dan Sarto | Thursday, July 3, 2025 at 10:33am

The studio delivered 35 minutes of visualization across all 8 episodes using a unique Sketchvis pipeline to create the ‘channeling’ of different powers before final effects were in place.

Always Get Back up Headline News

Covert Brings 70 ‘Boss’ VFX Shots to Lenovo Legion Campaign

Created in collaboration with brand design agency Design Bridge and Partners London, the hero spot ‘Always Get Back Up’ runs across TV and VOD.

Show Us Your Work! Headline News

Call for Submissions: SIGGRAPH Asia 2025 Computer Animation Festival

By Dan Sarto | Wednesday, June 25, 2025 at 11:14am

Entries now being accepted in multiple categories, including shorts, visualizations, VFX sequences, game cinematics, and real-time pieces; deadline to enter is July 13.

We Want More Zombies VFXWorld

Wētā FX Helps Bring the Infected to Life - and Death - in ‘The Last of Us’ Season 2

By Dan Sarto | Thursday, June 19, 2025 at 9:27am

VFX Supervisor Nick Epstein and Animation Supervisor Dennis Yoo talk previs, massive hordes of real and CG infected, an ‘ant hive’ of frozen infected, digital dogs, and an even bigger bloater they helped produce for HBO’s critically acclaimed and wildly popular series.

Rawwwrrrr! Headline News

From Fossil to Frame: Lola Reimagines ‘Walking With Dinosaurs’

BBC Studios’ Science Unit’s six-part series was created in collaboration with the VFX studio, who crafted 791 VFX/animation shots including complex environments and 21 unique dinosaur species.

Virtual Chicken and Lava VFXWorld

Behind the Virtual Scenes: ‘A Minecraft Movie’

By Dan Sarto | Monday, June 2, 2025 at 1:36pm

Disguise Creative Services spent 52 weeks on Jared Hess’ hit action comedy, working as a virtual art department to create 20 digital environments in Unreal Engine that were used in pre-production, production and post.

Celebrating The Best in Animation! Events

53rd Annie Awards

Begins: February 21, 2026

ASIFA-Hollywood celebrates the best the industry has to offer at animation’s most prestigious awards ceremony, February 21, 2026, at UCLA’s Royce Hall.

Who Doesn’t Love Dennis the Wolf? VFXWorld

‘A Minecraft Movie’: Wētā FX Helps Adapt an Iconic Game One Block at a Time

By Dan Sarto | Thursday, May 29, 2025 at 12:18pm

VFX Supervisor Sheldon Stopsack and Animation Supervisor Kevin Estey discuss the studio’s extensive world building and character design / animation work on Jared Hess’ hit comedy adventure, delivering 450 visual effects shots that wove together the game’s block-based aesthetic with live-action photography; work included villain Malgosha, The Overworld, The Nether, 12 different Piglin variants, zombies, skeletons, and loveable wolf Dennis.

Heading to Turin This October Headline News

Phil Tippett Bringing ‘Star Wars’ to VIEW Conference 2025

The legendary director, animator and VFX supervisor will host ‘Stop Motion: Bring the Goods,’ presenting with Tom Gibbons, Mark Dubeau and Gary Mundell their work on ‘Star Wars’ projects; Marc Morissette will then join to give sneak peek at Tippett’s upcoming ‘Sentinel.’

Paper Airplanes and Tai Chi for Previs VFXWorld

Inside the VFX of Netflix’s ‘Black Mirror - USS Callister: Into Infinity’ Season 7 Finale

By Dan Sarto | Wednesday, May 21, 2025 at 4:53pm

Overall VFX supervisor James MacLachlan helped deliver 600 shots that included teleportation, fragging and defragging, spaceships, space battles, and a gyroscopic Heart of Infinity immersive simulation, on the sci-fi anthology’s season-ending episode, a sequel to the fan favorite Season 4 opener, ‘USS Callister.’   

The Increasing Need for Entertainment Content Headline News

What’s in Store for the M&E Industry in 2025

While the use of AI in M&E continues to grow, so does virtual production powered by real-time technology, which reduces costs and time to delivery as well as allow artists in film, TV, games and immersive experiences greater flexibility to iterate and deliver higher fidelity work.

Heading to Stuttgart Headline News

FMX 2025 Releases Final Program Update, Teaser Shorts Series

Ahead of tomorrow’s Day 1, the conference teases ‘Mufasa’ technical innovations, new VFX talks, Dave Gouge’s studio insights panel, targeted career sessions, and a short film YouTube series diving into topics such as taking cinematic images from Unreal Engine.

Pages